User interface Implementation in VR World
I finally figure out how to place the UI into the VR headset, but I've no idea if it's the right way to do it, hence I will leave it as it is first due to Beta Testing is coming next week.
After fumbling around and experimenting on how to display the UI on the VR headset, I have come across this forum which provide me a clearer answer about it. Apparently the normal way to display the UI won't work in VR. Screenspace can only be used on monitor screen, and Spatial UI and World Space can be used on VR but I have yet to adjust it properly to fit on the perfect viewing distance for the player.
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