Steam VR Tutorial and Toon Shader
I've started to watch some tutorial videos on how to use SteamVR setup in Unity3D, and trying out the HTC Vive that I borrowed from my friend. The SteamVR is actually very user friendly, for now...and I've learn to set up the play area for my "Crime Scene" level. This is the tutorial that I have subscribed which offers some do's and don't's when making a VR game. https://www.youtube.com/watch?v=LZTctk19sx8 I have tried creating a 3D previs so I would roughly know the spacing for my game. From here you can see that the two purple wall will serve as the alley walls and the box within it is the play area (User will be interacting with objects within that perimeter). This is the blocking scene for my crime scene, done in Maya 2017. This will be the test I did in Unity 3D to judge the spacing I needed fin real life. I still need to experiment more in order to get the accurate play area that I needed for the game, and at the same time I am ...