Sketches and 3D Modeling

Today I will be sketching out the items that would be placed/decorated on the crime scene. There will be 20 items that user can interact using the Vive controller. 

20 Items Sketches ( May change in the future )

Game Studio Name

As for the victim  and a few prop models, I used some assets that me and my team (Dead Pixel) created back when we were working on an animation short film, the team and I modeled a stylized old man and a few props that are suitable for the scene that I am creating. So I used our model and placed him into the world of VR. I took quite a bit of time to make it work as there are inverted meshes on all the models, I have to check on each side of the models to make sure that the meshes was not inverted or else the surface will have darkened areas and transparent/ see through issues. Besides that, some of the items I will need to remodel again due to some broken assets (It's been awhile since I open up the props that I modeled). 

Old Man Teddy Jones 3D Model from our studio.
Fixing the inverted meshes.


Few Props that i chose to use.


Last but not least, not all are the correct evidence. The players will need to pick the correct items in the UI list that I will be creating in the next blog.



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